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Army Brotherhood Level Design

Videogame created for a school project, selected 2 times in a row in my career exhibition contest.

It is a linear level that forces the player to jump between the buildings to reach the last one in order to complete the objectives.

Where to jump is always marked with a visual guide to make it intuitive, coins, lights and unique places

Gameplay demo: https://youtu.be/0gHHiLv_u2M

Only a couple of buildings were modeled by me, the others were downloaded from sketchfab and free3D. Most of the assets come from the Epic Store

The game starts on the roof of the small white building in the bottom left that has a black line.

The game starts on the roof of the small white building in the bottom left that has a black line.

And it ends inside the large building on the left of the image. To enter you must complete 2 objectives

And it ends inside the large building on the left of the image. To enter you must complete 2 objectives

Night lighting

Night lighting

Gameplay view 1

Gameplay view 1

Gameplay view 2

Gameplay view 2

Gameplay view 3

Gameplay view 3