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ZHalo in Unreal Engine (V-1.0)

Walkthrough of Z Halo in Unreal Engine
The purpose of this project was to use it as a canvas to reflect iconic elements based on Halo Infinite.

The beacons, the "Spire", Forerunner Structures, old rings and the Halo ring are models made by me.

South view of the ring

South view of the ring

North view of the ring

North view of the ring

South view 2 of the ring

South view 2 of the ring

Old rings

Old rings

General view

General view

South Beacon

South Beacon

Forerunner structures

Forerunner structures