Walkthrough of Z Halo in Unreal Engine The purpose of this project was to use it as a canvas to reflect iconic elements based on Halo Infinite.
The beacons, the "Spire", Forerunner Structures, old rings and the Halo ring are models made by me.
South view of the ring
North view of the ring
South view 2 of the ring
Old rings
General view
South Beacon
Forerunner structures